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======================================================================== WAR MODIFIERS SYSTEM ======================================================================== OVERVIEW: War modifiers are random battlefield conditions that activate when players are summoned to the arena. Multiple modifiers can be active simultaneously, creating unique and challenging combat scenarios. ACTIVATION: - Modifiers activate automatically when arena phase begins - 1-3 random modifiers are selected each war - Active modifiers are announced to all participants - Each modifier has its own duration and effects AVAILABLE MODIFIERS: EMP STORM - Duration: 3 minutes Effects: - Augmentations have 30% chance to fail - Affects scan, datajack blocking, and regen - Creates electrical interference across arena - "Your augmentation fizzles due to the EMP Storm!" DOUBLE DAMAGE - Duration: 2 minutes Effects: - All attacks deal 2x damage - Applies to weapons, spells, and abilities - Makes combat extremely lethal - "Damage returns to normal levels!" when it ends RAPID SHRINK - Duration: Entire arena phase Effects: - Arena shrinks every 30 seconds - Normal shrink rate is 2-3 minutes - Forces constant movement and engagement - Creates intense final confrontations MEGA DOGS - Duration: Entire arena phase Effects: - War dogs have 2x health and damage - Dogs spawn twice as frequently - Multiple dogs may hunt single targets - Later waves become exponentially deadlier CHAOS MODE - Duration: 2 minutes Effects: - Random players teleport every 30 seconds - 1-3 players affected per teleport cycle - "Chaotic energy teleports you randomly!" - Disrupts positioning and tactics MODIFIER COMBINATIONS: Some modifier combinations create especially dangerous scenarios: - EMP + Double Damage: No augmentation defense, massive damage - Rapid Shrink + Mega Dogs: Nowhere to run from enhanced dogs - Chaos + Double Damage: Random encounters at lethal damage - All Three Active: Maximum chaos and lethality STRATEGY TIPS: - Save healing items for double damage periods - Don't rely on augmentations during EMP storms - Stay mobile during rapid shrink to avoid being cornered - Prioritize killing mega dogs before they overwhelm you - Use chaos teleports to escape bad situations - Adapt your tactics based on active modifiers PROBABILITY: - 50% chance of 1 modifier - 35% chance of 2 modifiers - 15% chance of 3 modifiers Individual modifier chances: - EMP Storm: 20% - Mega Dogs: 20% - Double Damage: 15% - Rapid Shrink: 15% - Chaos Mode: 10% ========================================================================
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