> cat /help/war

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                              WAR SYSTEM
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STARTING WARS:
1. war on as a ghost
2. Need 2+ players ready
3. push button to start (must be in warroom)
4. 60 sec countdown begins
5. vote <ffa|team|bvr> during countdown

WAR TYPES:
- FFA - Free for all (everyone vs everyone)
- TEAM - Two teams battle
- BVR - Best vs Rest (enforcers vs players)
  Note: BVR only available when enforcers are online

WAR PHASES:
1. Countdown (60s) - Vote type, prepare
2. Class select (30s) - Choose your class
3. Battle - Last one standing wins
4. Arena shrinks - Forces combat
5. Victory & reboot

CLASSES: Use class <name>
- fighter - Tank (+50% HP, shield bash, berserker rage)
- mage - Caster (+50% SP, fireball, meteor, gate)
- hunter - Scout (+10% damage, track, stealth, escape)
- kamikaze - Berserker (3x damage, explode, blood pact)

TEAM WARS:
- setteamname <name> - Name your team (during countdown)
- Teams balanced by level
- Coordinate with team <msg>

GERKIN SPIRIT:
First kill gets it. Powers:
- gerkin goto/kill/target
- +25-50% damage boost
- Free following
- Cannot be lost when following

WAR DOGS:
Spawn and hunt players in some wars!

COMMANDS:
war on/off, push button, vote
class, warstatus, alive
watch, stop, wars

TIPS:
- Blood heals full HP/SP
- Arena damage increases over time
- Coordinate in team wars
- Manage resources wisely

See: help <class> for details

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