> cat /help/war
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======================================================================== WAR SYSTEM ======================================================================== STARTING WARS: 1. war on as a ghost 2. Need 2+ players ready 3. push button to start (must be in warroom) 4. 60 sec countdown begins 5. vote <ffa|team|bvr> during countdown WAR TYPES: - FFA - Free for all (everyone vs everyone) - TEAM - Two teams battle - BVR - Best vs Rest (enforcers vs players) Note: BVR only available when enforcers are online WAR PHASES: 1. Countdown (60s) - Vote type, prepare 2. Class select (30s) - Choose your class 3. Battle - Last one standing wins 4. Arena shrinks - Forces combat 5. Victory & reboot CLASSES: Use class <name> - fighter - Tank (+50% HP, shield bash, berserker rage) - mage - Caster (+50% SP, fireball, meteor, gate) - hunter - Scout (+10% damage, track, stealth, escape) - kamikaze - Berserker (3x damage, explode, blood pact) TEAM WARS: - setteamname <name> - Name your team (during countdown) - Teams balanced by level - Coordinate with team <msg> GERKIN SPIRIT: First kill gets it. Powers: - gerkin goto/kill/target - +25-50% damage boost - Free following - Cannot be lost when following WAR DOGS: Spawn and hunt players in some wars! COMMANDS: war on/off, push button, vote class, warstatus, alive watch, stop, wars TIPS: - Blood heals full HP/SP - Arena damage increases over time - Coordinate in team wars - Manage resources wisely See: help <class> for details ========================================================================
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