> cat /help/rcost

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                        REMOTE COST (RCOST)
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OVERVIEW:
  The rcost command displays how many credits you need to reach the
  next level. Credits are earned through combat kills during wars and
  determine your progression through military ranks.

USAGE:
  - rcost, rc - Show credits needed for next level
  - Displays current progress toward next rank
  - Shows visual progress bar with percentage
  - Available to all non-implementor players

CREDIT SYSTEM:
  Credits are the primary currency for level advancement:
  - Earned by killing players during wars
  - Accumulate across all wars (persistent)
  - Required amounts increase with each level
  - Maximum defined level is 20

DISPLAY INFORMATION:
  
  Current Level - Your present rank and title
    Shows: Level number + Military rank name
    Example: "Level 3 (Specialist)"

  Next Level - The rank you're working toward
    Shows: Next level number + Next rank title
    Example: "Level 4 (Corporal)"

  Current Credits - Total credits earned all-time
    Shows: Your accumulated credits with commas
    Example: "Current Credits: 1,450"

  Credits for Level - Total needed for next rank
    Shows: Full credit requirement for target level
    Example: "Credits for Level 4: 200"

  Credits Needed - Remaining credits to level up
    Shows: How many more credits until promotion
    Example: "Credits Needed: 55"
    Note: Shows green "enough credits" message if ready

  Progress Bar - Visual representation of progress
    Shows: 40-character bar with percentage
    Colors: Red (<50%), Yellow (50-74%), Green (75%+)
    Example: [###########-------------] 72%

LEVELING MECHANICS:
  - Credits persist between wars and sessions
  - Level up occurs after next kill when sufficient credits
  - Each level requires progressively more credits
  - Death does not reduce credit count
  - Credits cannot be traded or transferred

SPECIAL CASES:
  
  Maximum Level - Level 20
    Message: "You are already at the maximum defined level!"
    Still shows total credits accumulated

  Ready to Level - Have enough credits
    Message: "You have enough credits to level up!"
    Note: "You will level up after your next kill in war!"

  Implementors - Special message
    Message: "You are an implementor!"
    Note: "Player levels do not matter to you"

STRATEGY TIPS:
  - Check rcost frequently to track progress
  - Focus on kills during wars to earn credits
  - Higher level players give more credits when killed
  - Credits earned shown in score during active wars
  - Use 'stats' command to see total credits earned

RELATED COMMANDS:
  - score - Shows current credits and level
  - stats - Displays total credits earned
  - who - Lists players with their levels

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> _