> cat /help/rcost
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======================================================================== REMOTE COST (RCOST) ======================================================================== OVERVIEW: The rcost command displays how many credits you need to reach the next level. Credits are earned through combat kills during wars and determine your progression through military ranks. USAGE: - rcost, rc - Show credits needed for next level - Displays current progress toward next rank - Shows visual progress bar with percentage - Available to all non-implementor players CREDIT SYSTEM: Credits are the primary currency for level advancement: - Earned by killing players during wars - Accumulate across all wars (persistent) - Required amounts increase with each level - Maximum defined level is 20 DISPLAY INFORMATION: Current Level - Your present rank and title Shows: Level number + Military rank name Example: "Level 3 (Specialist)" Next Level - The rank you're working toward Shows: Next level number + Next rank title Example: "Level 4 (Corporal)" Current Credits - Total credits earned all-time Shows: Your accumulated credits with commas Example: "Current Credits: 1,450" Credits for Level - Total needed for next rank Shows: Full credit requirement for target level Example: "Credits for Level 4: 200" Credits Needed - Remaining credits to level up Shows: How many more credits until promotion Example: "Credits Needed: 55" Note: Shows green "enough credits" message if ready Progress Bar - Visual representation of progress Shows: 40-character bar with percentage Colors: Red (<50%), Yellow (50-74%), Green (75%+) Example: [###########-------------] 72% LEVELING MECHANICS: - Credits persist between wars and sessions - Level up occurs after next kill when sufficient credits - Each level requires progressively more credits - Death does not reduce credit count - Credits cannot be traded or transferred SPECIAL CASES: Maximum Level - Level 20 Message: "You are already at the maximum defined level!" Still shows total credits accumulated Ready to Level - Have enough credits Message: "You have enough credits to level up!" Note: "You will level up after your next kill in war!" Implementors - Special message Message: "You are an implementor!" Note: "Player levels do not matter to you" STRATEGY TIPS: - Check rcost frequently to track progress - Focus on kills during wars to earn credits - Higher level players give more credits when killed - Credits earned shown in score during active wars - Use 'stats' command to see total credits earned RELATED COMMANDS: - score - Shows current credits and level - stats - Displays total credits earned - who - Lists players with their levels ========================================================================
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